Clash GT Rules

General Rules

Army Composition

Army Building

Allowed Lists

Abyssals

Abyssal Dwarfs

Brotherhood

Dwarfs

Elves

Empire of Dust

Forces of Basilea

Forces of Nature

Goblins

Orcs

Ogres

Kingdom of Men

Rhordia

Night-Stalkers

Ratkin

Salamanders

The Herd

Trident Realm

Twilight Kin

Undead

Varangur

Magic Artifacts

Griffin's Helm (15pts)

Heroes only: This helm grants exceptional charisma, increasing their inspiring range by 3"

Necklace of Power Leech (30pts)

Spells targeting this unit suffer -1 to to hit. This item is an exception to spells never taking modifiers per the core rulebook.

Grotnik's Ring of Sneaky Escapes (25pts)

Individuals only: For one turn this character gains fly and movement 10, and may move at the double into terrain.

Aura of Terror (25pts)

The unit's aura causes enemies to cower in fear. Unit gains the wind blast (5) spell.

Dragonblood Elixir (25pts)

When targeted by an opponents' breath weapon the number of attacks is halved, rounding down.